I think this is partly what Aziz is getting at . . .
Seems the vast majority of factions involved in our paradigm is a bunch of survivalists.
That is to say: Whether you're talking about secret service agencies, or open police forces, or mobs, or "courts" or legitimate government agencies, or media, or fan groups, or independent nations, or secret space programs . . .
That is to say: There are a couple of factions that are "loyal evil" to borrow D&D terminology - basically so entrenched in their operations serving their AI master that to defect would be generally the end of them. But then there's so many groups that aren't too concerned or aware of exactly whom they serve, they're just trying to retain the semblence of their being and culture, whatever their loyalty. If we stick to that geek terminology perhaps "chaotic evil" or "true neutral" range, whatever. The point is that survivalist factions are not to be thought of as the outright enemy because that makes your situation almost impossible to overcome. Instead, they should be introduced with a punishment-reward system of amnesty vs threats. This can translate into every day life. If you're a police officer trying to stop someone from a first amendment audit, then the next course of action is to help the police officer feel that warm embrace of amnesty ("we can help each other"), while at the same time subtly experiencing the threat of lawsuits and work complications.
Getting to the point: The "war" is not won by finding the tiny faction that is loyal to the core. The war is won by finding the right set of punishment-reward systems that offer amnesty vs threats.
As a more poiniant example: At some point in time, provided we escape, and we can actually view into the past regardless of the physical evidence, then the metric by which we accept those into our society are based on where their loyalties seemed to fall in the end. For example, secret space program officers that were part of the organizations but began to disrupt the agency internally might be considerable as an ally as opposed to those that were on the inside and never waivered in performance. In essence, we start to reward those that toward the end just became plain bad at their job. But those that remained good at their job and remained in the faction of secrecy will be judged for their war crimes. A sort of post-earth Nuremburg. But obviously hanging isn't really a thing, but banishment is.
How do I make this post into something useful instead of just a bunch of random useless trolling? Hmm. Good question. I was thinking of making a video that directly threatens the SSP, and offers amnesty. It would still help to expose the narrative we've been sharing to the public but directed more pointedly.